Code of Conductexternal image trans.gif

Group projects: Learning and working in groups involves shared and/or learned values, resources, and ways of doing things. Effective groups learn to succeed by combining these factors. Your group, and each individual within it, will only be as effective as they are willing to respect differences within the group.
  • Interaction within the group is based upon mutual respect and encouragement.
  • Creativity Ideas are important to the success of the project, not personalities.A group's strength lies in its ability to develop ideas individuals and bring to the group.
  • Conflict Resolution of conflict balances the end goals with mutual respect. In other words, a group project is a cooperative, rather than a competitive, learning experience.

The two major objectives of a group project are:

  • Learning: factual material and developing skills

  • Process: working as a team, managing time and materials,

  • Product: written tutorial, infographic, presentation, media project, lesson, website

Each member identifies their role and responsibility in the group and for the project. Before you begin:

  • You will introduce yourself via Skype

  • Designate one person to enter the information

  • Lino to update Task

At the first meeting via Skype, all participants
  1. Introduce yourself and tell what you bring to the project, their interests, qualifications, and even preferences in projects.
  2. Determine the strategy of how to meet through technology: Lino,Google Docs, emailwhere the group will meet, communicating email and how to distribute minutes and updates
  3. Summarize objectives: Strategy: each member independently writes down one or two main objectives of the project, then the group compares these, extracts key words and phrases, then prioritizes results. If agreement cannot be reached, refer the matter to the teacher.Group members should realize that this is a procedural situation, and not a matter for controversy or heated argument.
  4. Determine process to achieve the objectivesWhat is the timeline? What are the components of the project and when are they needed?Project planning tools What applications do you need (word processing, spread sheets, cameras, imaging software (Photoshop), presentation software (Powerpoint), Website, etc.
Roles:
Introductions
Roles
Meeting Schedule
ObjectivesTopics for Future meeting

Rules for Working in a Group

  1. Don't make fun of ideas.
  2. Don't "put down" ideas.
  3. Agree on what ideas to use. Vote, rock paper scissors works best or just flipping a coin.
  4. DON'T LET OTHERS DO ALL THE WORK! - - (BANG! OUCH!)
  5. Don't get silly! You have work to do!
  6. If there is a problem that you can't solve, and you as a group can't agree, tell or email the teacher. Mrs. Rehagan and Mrs.Holmes with meet with you and help with the problem.
  7. We are all the Boss:
  • You are your own boss
  • We all make sure all the work gets done. (Checks things off!)
  • Everyone helps each other out.
  • Make sure it is ready to hand in.
    • All instructions followed
    • All the member's names are on it.
    • Turned in Correctly.
If the “a group member” is not doing well, help him or her do their job! After all, if he messes up, your grade may suffer!
Process stages:
  1. Research discovery: Sources include the library and the Internet (be sure to use current credible sources) and of course, the programs and software you will be teaching.

  2. Research analysis process: Difficulties sometimes ocurr with gathering information, identifying key concepts and knowing what is important to teach. Mid-project check-points, planning what you will get done during class periods and requests for assistance will help with the process.

  3. Product development: Development of your lesson, teaching materials, order of the lessons and what to do in individual sections

  4. Write/compile documents and presentation:

Make sure you have all the parts to your presentation.

Bibliography

Review and practice your lessons. Make sure everything workds.

Evaluation by survey to gather feedback on the lessons.

Post-Project Reflection:

Students will be asked to post their reflections on the project (suggested guidelines will be on the wiki).